What was built
- Flooded bell-ruin route with room-to-room progression.
- Lantern, hammer, and hookline-style tether interactions.
- Touch controls, checkpoints, enemy variety, and a boss encounter.
Descend into a flooded bell-ruin, read enemy intent, tether position, and ring openings.
A compact browser action-adventure vertical slice with movement, combat, checkpoints, map objectives, keys, tools, enemy tells, and a boss route.

What was built
Visible receipts


Public boundary
An original static game build. It is a compact vertical slice, not a full commercial adventure or finished content roadmap.
Continue exploring