What was built
- Seed, apparition, encounter, narrator, artifact, and museum loop.
- Provider-backed and deterministic fallback modes.
- Responsive mobile and desktop experience.
A short uncanny encounter becomes an artifact worth keeping.
A creative conversation loop where an apparition, narrator, and generated world produce a saved artifact and a small personal museum.

What was built
Visible receipts


Public boundary
Public captures use synthetic prompts and generated fixtures. Personal encounters remain private unless explicitly exported.
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